Instead, each hissatsu has one of four different speed evolutions (Really fast, Fast, Medium and Slow).īut yeah, the only hissatsu that I can remember that changes its animation while maxed was God Hand, unless you mean the anime, where hissatsu do get added particles as they evolve, but sadly it's an anime only addition. However, this was changed in the GO series, where all hissatsu had 5 evolution stages (the Kai ones have 2 new stages, while the V ones go up to 5) and as such, they all get the same boost when maxed. Also it had a special animation for Shin God Hand (like in the anime). Inazuma Eleven 3 introduced the third one, V2-3, which was stronger than the Kai series but took a little bit longer (V3 was still weaker than G5). It is up to a new class of aspiring superstars to take to the pitch and go for glory in Inazuma Eleven GO: Light and Inazuma Eleven GO: Shadow, a 3DS entry in the popular soccer RPG series. The idea was that the Kai hissatsu leveled up faster, but the G hissatsu had the potential to become the strongest ones. Inazuma Eleven 2 was the first one to introduce hissatsu evolution, where you had Kai -> Shin and G2-G5. This actually requieres a class of Inazuma Eleven history! Name: Inazuma Eleven GO Light Developer: LEVEL-5 Description: It’s up to a class of aspiring superstars to take to the field, go for glory and write the school of Raimon Junior High into the soccer history books.
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